FS2004/FSX/P3D DXTFixerX Utility v2.3
- by Peter Nyman (neumanix) 2020
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This tool fixes the stutters and slow texture loading caused by dxt3 and dxt5 textures without an active alpha channel. The bug occurs when using Imagetool to convert a 32bit bitmap files with a 100% opaque (white) alpha channel to DXT3 or DXT5. This causes stuttering in FS2004 (FS9). It's not as big of a problem in FSX/P3D as they mainly use DDS compression, but it's still good practice to use DXTFixerX here as well, as 3rd party addons might have these faulty textures sometimes. This tool simply and quickly scans your installation and fixes any faulty textures.


INSTALLATION:
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The program is a stand-alone program - no installation required. Just copy the folder "DxtFixerX" to wherever you like, and then run the program. A log file will be created in the folder after you use it for the first time.


HOW TO USE
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Click the "SELECT ROOT FOLDER" button to tell the program from where to start searching for textures. It will search all the subfolders from this point.

For example, if you have your sim on a dedicated harddrive, like D: then just select D: as root and all textures in all subdirectories on that drive will be searched. If you only want to check a few textures in a folder somewhere, then just browse to that folder and select it.

DxtFixerX is perfectly safe to use, as only DXT3 and DXT5 compressed BMP files will be searched and modified. And they should ALWAYS have an alpha channel, so you can't do anything to mess up your sim.

Archived discussions of this topic can be viewed here:
https://www.avsim.com/forums/topic/382519-a-huge-fps-increase/
https://www.alpha-india.net/forums/index.php?topic=3634.0

Enjoy!

Tested to work in FS9, FSX and P3D.


Regards,
Peter Nyman (neumanix)
neumanix@gmail.com

You can donate using PAYPAL to the same email adress above. Thank you!
